Monday, March 28, 2011

SMTPE 2nd Annual International Conference on Stereoscopic 3D for Media and Entertainment


SMPTE is pleased to invite you to the only scientific event focused solely on the critical technologies needed for widespread and sustained 3D adoption.

Once again, we’ll feature the latest work of leading scientists, researchers, and engineers. Better still, we’ve co-located our event with DV Expo East, which takes place on 22 June 2011, and will feature technology exhibits, keynotes, educational sessions, networking events and more!

Together, it’s a perfect gathering for motion-imaging researchers, practitioners, and business decision makers. And by registering for the SMPTE conference, you get a free, all-access pass to DV Expo East!



Authoritative & Comprehensive 3D Science

This year’s event will again address the science behind a number of critical topics, including:

Stereoscopic and the Human Visual System

How do people perceive the stereoscopic images of today’s flat displays – and what are the human factors involved? Are some displays better than others at fusing stereoscopic content? This session will explore where the biological, physiological, and image sciences meet.

Stereoscopic Image Acquisition

Are side-by-side and beam-splitter cameras the only ways to capture stereoscopic images? Are we heading toward the use of machine vision to address key acquisition issues? This session will explore the latest advancements in all types of stereoscopic image acquisition.

Stereoscopic Image Processing

What is the state of the art of 2D-to-3D conversion? Can we really fix it in post? How do we color correct stereo? How are we handing shot tracking for visual effects in stereo? This session explores the latest advancements in image processing for stereoscopic content.

Advancements in Stereoscopic Display

How fast are we approaching holography? Can we lose these glasses? What is the state of the art of glasses technology? Where are we at with auto-stereoscopic display? This session explores the technology trajectories of display devices for theatrical and home entertainment systems.


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